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Re: horsepower with addons
Posted: March 26th, 2003, 11:49 am
by ProtegeSTS
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by mitmaks:
theres set of headers for my s-10 and headers DO add hp and tq levels, i have mini truckin magazine issue and theres headers added 12+hp and 10+tq at wheels on dyno, if u get exhaust system would add 15+ hp and about same tq on K08.<hr></blockquote><p>Weren't you told to NOT post in the performance related sections?
Posted: March 26th, 2003, 1:20 pm
by therealstasman
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Re: horsepower with addons
Posted: March 26th, 2003, 1:44 pm
by Sonicxtacy02
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Stas:
<p>Sorry, Jesse, I forgot to mention that I have a PGT engine.
<hr></blockquote><p>makes no difference stas, its not the connection to the engine thats the problem, its the fact that the engine bay is smaller than the pgt there the pipes are too long. You cant just chop em to shorten em, you have to insure that the pipes stay in tune (same length)
Re: horsepower with addons
Posted: March 26th, 2003, 7:06 pm
by ProtegeSTS
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Sonicxtacy02:
<p>makes no difference stas, its not the connection to the engine thats the problem, its the fact that the engine bay is smaller than the pgt there the pipes are too long. You cant just chop em to shorten em, you have to insure that the pipes stay in tune (same length)<hr></blockquote><p>
It's not only the same length, but a SPECIFIC same length.
Re: horsepower with addons
Posted: March 27th, 2003, 2:07 am
by mitmaks
hey protegests where were u, havent seen u on board for a while now ure back again.
Re: horsepower with addons
Posted: March 27th, 2003, 2:09 am
by mitmaks
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by David Coleman:
<p>
The above post is not based on sound logic at all. Speculation and guesswork don't define reality. Physics and math are part of something called "science" that is part of a set of rules our world exists by. Read up on it sometime...<hr></blockquote><p>
actually i have dyno graph if u want i can post if for all u too see whoever dont believe me.
Re: horsepower with addons
Posted: March 27th, 2003, 2:17 am
by Oliver
Anyone on here in a position where they would be able to fabricate and tune some headers for the K8? Be a good way to make some coin, and i bet it would make a LOT of people happy. Just a thought.
Re: horsepower with addons
Posted: March 27th, 2003, 2:46 am
by David Coleman
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by mitmaks:
<p>
actually i have dyno graph if u want i can post if for all u too see whoever dont believe me.<hr></blockquote><p>
Please tell me how a S10 and MX-3 can be compared. Are all headers created equal?
Re: horsepower with addons
Posted: March 27th, 2003, 9:16 am
by ProtegeSTS
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by K8:
Anyone on here in a position where they would be able to fabricate and tune some headers for the K8? Be a good way to make some coin, and i bet it would make a LOT of people happy. Just a thought.<hr></blockquote><p>The way to tune them is available if you look around enough online. All the equations and such are out there.<p>As to fabbing, I certainly can't, which is too bad. Cost for a REAL (ie, good) header would be prohibative to most people here anyway, which is why you don't see them on the market much.<p>FWIW, SMSP GOOD headers for Hondas run ~1200-1500 bucks.
Posted: March 27th, 2003, 10:38 am
by therealstasman
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Re: horsepower with addons
Posted: March 27th, 2003, 4:06 pm
by Sonicxtacy02
hotshot headers will not fit without being cut which in turn detunes them and that can be even worse than having your stock headers installed.